[Project]
FileName=WoU MapED.dev
Name=WoU MapED
UnitCount=10
Type=0
Ver=1
ObjFiles=
Includes=
Libs=
PrivateResource=WoU_MapED_private.rc
ResourceIncludes=
MakeIncludes=
Compiler=-DALLEGRO_STATICLINK_@@_
CppCompiler=
Linker=-lalleg_s -lgdi32 -ldxguid -lole32 -ldinput -lddraw -lwinmm -ldsound_@@_
IsCpp=1
Icon=WoU MapED.ico
ExeOutput=
ObjectOutput=
OverrideOutput=0
OverrideOutputName=WoU MapED.exe
HostApplication=
Folders=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=1
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000001000000

[Unit1]
FileName=maped_main.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=$(CPP) -c main.cpp -o main.o $(CXXFLAGS)

[VersionInfo]
Major=0
Minor=0
Release=1
Build=0
LanguageID=1033
CharsetID=1252
CompanyName=
FileVersion=
FileDescription=Developed using the Dev-C++ IDE
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=
AutoIncBuildNr=0

[Unit2]
FileName=maped_icon.rc
CompileCpp=1
Folder=WoU MapED
Compile=1
Link=0
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit5]
FileName=..\player.cpp
CompileCpp=1
Folder=WoU MapED
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit7]
FileName=..\tiles.cpp
CompileCpp=1
Folder=WoU MapED
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit8]
FileName=..\common.cpp
CompileCpp=1
Folder=WoU MapED
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit9]
FileName=..\display.cpp
CompileCpp=1
Folder=WoU MapED
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit10]
FileName=..\log.c
CompileCpp=1
Folder=WoU MapED
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit3]
FileName=..\map.cpp
CompileCpp=1
Folder=WoU MapED
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit4]
FileName=..\person.cpp
CompileCpp=1
Folder=WoU MapED
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit6]
FileName=..\sound.cpp
CompileCpp=1
Folder=WoU MapED
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

