// images.dat
#define PALETTE_INTRO                    0        /* PAL  */
#define PALETTE_MENU                     1        /* PAL  */
#define SCREEN_HUD                       2        /* BMP  */
#define SCREEN_INTRO1                    3        /* BMP  */
#define SCREEN_INTRO2                    4        /* BMP  */
#define SCREEN_MENU                      5        /* BMP  */

// music.dat
#define MIDI_INTRO                       0        /* MIDI */
#define MIDI_MENU                        1        /* MIDI */

// fonts.dat
#define FONT_04B11                       0        /* FONT */
#define FONT_JOYSTIK                     1        /* FONT */
#define FONT_OLDENGLISH                  2        /* FONT */

// tiles.dat
#define PALETTE_GAME                     0        /* PAL  */
#define POINTERS                         1        /* BMP  */
#define TILES_HERO                       2        /* BMP  */
#define TILES_TERRAIN                    3        /* BMP  */
