[Project]
FileName=WoU.dev
Name=WoU
UnitCount=21
Type=0
Ver=1
ObjFiles=
Includes=
Libs=
PrivateResource=WoU_private.rc
ResourceIncludes=
MakeIncludes=
Compiler=-DALLEGRO_STATICLINK_@@_
CppCompiler=-Wno-deprecated_@@_
Linker=-mwindows -lalleg_s -lgdi32 -ldxguid -lole32 -ldinput -lddraw -lwinmm -ldsound_@@_
IsCpp=1
Icon=WoU.ico
ExeOutput=
ObjectOutput=
OverrideOutput=0
OverrideOutputName=WoU.exe
HostApplication=
Folders=data
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=1
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000000000001000000

[VersionInfo]
Major=0
Minor=0
Release=1
Build=0
LanguageID=2070
CharsetID=1252
CompanyName=OpSiS Games
FileVersion=0.01
FileDescription=World of Ultima
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=WoU.exe
ProductName=World of Ultima
ProductVersion=0.01
AutoIncBuildNr=0

[Unit4]
FileName=log.h
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1

[Unit5]
FileName=main_wou.cpp
CompileCpp=1
Folder=WoU
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit3]
FileName=log.c
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit6]
FileName=data\indexes.h
CompileCpp=1
Folder=data
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit7]
FileName=sound.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit9]
FileName=game.rc
CompileCpp=1
Folder=Resources
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit8]
FileName=sound.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit10]
FileName=data\fonts.h
CompileCpp=1
Folder=data
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit11]
FileName=data\images.h
CompileCpp=1
Folder=data
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit12]
FileName=data\tiles.h
Folder=data
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
CompileCpp=1

[Unit13]
FileName=player.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit14]
FileName=player.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit16]
FileName=map.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit17]
FileName=common.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit18]
FileName=common.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit19]
FileName=wou.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit21]
FileName=dbparser.cpp
CompileCpp=1
Folder=WoU
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit22]
FileName=dbparser.h
CompileCpp=1
Folder=WoU
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit23]
FileName=dbparser.cpp
CompileCpp=1
Folder=WoU
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit2]
FileName=display.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit15]
FileName=map.cpp
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit20]
FileName=dbparser.h
CompileCpp=1
Folder=WoU
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit1]
FileName=display.h
CompileCpp=1
Folder=
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

